
Factsheet
Developer:
beat-fu studio
Based in Indonesia
Founding date:
2018
Website:
beat-fu.com
Press / Business Contact:
support@beat-fu.com
Social:
Releases:
Price:
$12.99
Address:
Indonesia
Phone:
+62 81333033332
The Grandmaster
“Hit When Thou Can Hit, Don’t Hit When Thou Can’t Hit” is the name of the game here. Your job as the Grand Master is to send those pesky ninjas flying. This is a simple game, and while it’s drawn in pencil art, it’s an amazing addition to your Steam collection.
About This Game
Martial arts can be used for good and bad, whether it’s siding for justice or getting a free meal without having to pay for it. The Grand Master of course, follows that latter, and while he isn’t that old or wise, he never pays for his food, even when he eats at the "not so friendly" ninja cafe.
In this game, you must best the ninjas who want you to pay for your bill. You know, like a normal person. But you’re a Grand Master, and you don’t follow those rules. One button is all it takes to beat these pesky ninjas, and the goal is to do this every single day.
This is another humble Beat-Fu game which has a lot of playability, and loads of fun. Follow the journey of the Grand Master, and experience the silly, frustrating and action-packed adventures all in a simple button-tapping game.
Features:
- Unique hand-drawn art
- 100 Stages to play and beat
- Infinite Mode and a leaderboard for ranking once you beat it
- 6 Ridiculous Challenge Modes to unlock Steam Achievements
This is a free and fun game ready to challenge your martial arts reflexes!
Plus, if you like our work, consider supporting us by purchasing the DLC Packs. While it is a cosmetic DLC, it is a nice little added touch to the game and does motivate the creators as well.
TEAM HISTORY
Our studio consists of 4 people and although we’re a small team, our passion for creating excellent games is sky high. We love picking an ‘uninteresting’ genre, playing around with different idea’s until working it out to become a more exciting one. Our gaming philosophies are:
1. Comedic elements within the game.
2. Hand-drawn black and white art.
3. Simplicity/Minimalist.
We believe that ‘games that take themselves too seriously’ belong primarily to those triple-A studios. Thus, giving us the opportunity to express our creativity in smaller scale games, packed to the brim with personality and nuanced ideas.
Expect to hear a lot more from us and our crazy ideas!
YIN-FEI
game designer
Gokuten
Art & Character designer
QQQQ
Game Concept
Nyimuks
Level Designer